Meta’s publishing arm for digital actuality video games is now formally known as Oculus Publishing. It is a utterly completely different division from Oculus Studios, which is the corporate’s label for first-party video games. Oculus Publishing will as an alternative assist associate builders with conceptualization, funding, technological assist, in addition to promotion and merchandising. Whereas the identify is new, the division itself is not. It had beforehand funded and supported over 300 titles, together with Amongst Us VR, Bonelab and The Strolling Lifeless: Saints & Sinners.
The corporate has additionally revealed that Oculus Publishing has over 150 titles presently in improvement, which bodes effectively for the Quest 3 that is anticipated to reach this yr. Earlier experiences advised that the next-gen Quest might be thinner and extra highly effective than its predecessor and could have blended actuality capabilities. That would imply that a few of these new titles — Meta sadly did not identify any of them in its announcement — might have options that weren’t attainable for older video games.
In the mean time, customers nonetheless have greater than 500 titles to select from within the Meta Quest Retailer, and so they appear to be doing effectively. Final yr, the corporate stated the video games and apps on the shop had surpassed $1.5 billion in income, with 40 titles grossing over $10 million. As well as, the variety of titles that had reached $20 million in income had doubled year-over-year.
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